CauldronGPU.Setup.Linux (CauldronGPU v0.3.3)

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Building the renderer on Linux (CauldronGPU.Setup.Platform): a C++ compiler, make and pkg-config, SDL3, Vulkan's headers, and a Vulkan driver to run it.

Looks in pkg-config's search, /usr/include, $VULKAN_SDK/include, LunarG's SDK (~/vulkan/<version>/x86_64) and the setup's own folder. Installs through the distribution's package manager (apt, dnf, pacman or zypper, run with sudo). Vulkan's headers are downloaded instead, which needs no administrator rights; the renderer loads the driver's Vulkan library when it runs. SDL3 is built from source into the setup's folder where the distribution has no SDL3 package.